Clones are used to maintain consistency throughout the script. Cloned nodes inherit the values of their parent nodes maintaining an active link with them.
This article is taken from the Nuke Book: The Foundry Nuke 7 for Compositors.
Note: You can not clone gizmos used in NukeX even if they are user created or built-in.To clone a node, select the node in the Node Graph panel. Next, choose Edit > Clone from the menu bar or press ALT+K; NukeX will create a clone of the selected node and maintain an active link with the parent node. A clone indicator (C) will be displayed on both the nodes and they also share the same name. To declone nodes, select them and then choose Edit > Declone from the menu bar or press ALT+SHIFT+K; NukeX will declone the selected nodes and remove the active link. Two nodes can be forced to be clones in a script. To do so, select first node. Next, press and hold SHIFT and then select the second node. Next, choose Edit > Force Clone from the menu bar or press CTRL+ALT+SHIFT+K; NukeX will make the first node as forced clone of the second node.
This article is taken from the Nuke Book: The Foundry Nuke 7 for Compositors.
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